AI Insights · Timothy · July 2024
Top 5 Hack and Slash Apps on Android in Saudi Arabia: Q2 2024
Explore the performance of the top 5 hack and slash apps on Android in Saudi Arabia during Q2 2024, with insights on downloads, revenue, and active users.
In the second quarter of 2024, the top 5 hack and slash apps on Android in Saudi Arabia showcased varied performances in terms of downloads, revenue, and active users. Here's a closer look at how each app fared:
Solo Leveling:Arise from Netmarble saw significant engagement following its release on May 3, 2024. Weekly revenue started at $8.7K in early May, peaking at $13.5K the following week, before stabilizing around $7K to $10K by the end of June. Downloads were highest in the initial week at 27.9K, dropping to around 1K by late June. Active users showed a steady increase from 27.1K to 37.1K over the quarter.
Dynasty Legends 2 by HK TAIHE INTERACTIVE LIMITED had a fluctuating performance. Revenue started at $1.5K in April, dipping to $368 in early June, then slightly recovering to $1K by the end of the quarter. Downloads were inconsistent, with notable peaks of 280 and 246 in April and June respectively. Active users saw a downward trend, starting at 260 in April and ending at 105 in June.
MARVEL Future Fight, another offering from Netmarble, experienced a notable peak in revenue at $2.4K in early May, but this decreased to around $200 by the end of June. Downloads remained relatively stable, fluctuating between 137 and 246 weekly. Active users held steady, fluctuating around 8K to 9K throughout the quarter.
Honkai Impact 3rd from COGNOSPHERE PTE. LTD. had less dramatic fluctuations in revenue, starting at $257 in early April and peaking at $405 a week later, then stabilizing around $200 by the end of June. However, it did not report any downloads during this period. Active users showed a slight decline from 125 in early April to 82 by the end of June.
Finally, Dynasty Legends: Warriors Unite, also by HK TAIHE INTERACTIVE LIMITED, saw modest revenue figures, beginning at $681 in early April and settling around $200 by the end of June. No download or active user data was reported for this app during the quarter.
These insights demonstrate the varying levels of engagement and financial success for hack and slash apps in the region. For more detailed insights and data, visit Sensor Tower.